Showing posts with label Racing. Show all posts
Showing posts with label Racing. Show all posts

Wednesday, 15 October 2014

Cheapest anti-aliasing ever!

Did you play Gran Turismo on PSP? If yes, you may know, that games uses a very simple, efficient, and acceptable quality anti-aliasing method. What does it do exactly? It moves the camera in every second frame one pixel right and up. That's it!

Thursday, 21 August 2014

Double dilemma! Realism or fun? More details or simpler graphics?

As the title says. Double dilemma. What should I do? Make a game which is closer to realistic in term of physics or make it simpler but easier to play. Also what about the graphics? I tried out different approaches for making it nice and cartoonish, but which method is the best? Let's find it out!

Sunday, 29 June 2014

Facebook - Racing game photo album

I made some little progress on the racing game project for Android. Here is the current screenshot album on Facebook. For more, please like my Facebook page!