Showing posts with label 1976. Show all posts
Showing posts with label 1976. Show all posts

Thursday, 21 August 2014

Double dilemma! Realism or fun? More details or simpler graphics?

As the title says. Double dilemma. What should I do? Make a game which is closer to realistic in term of physics or make it simpler but easier to play. Also what about the graphics? I tried out different approaches for making it nice and cartoonish, but which method is the best? Let's find it out!

Sunday, 1 December 2013

Little progress... Tree and track design

I am getting on the right track with racing game development in Unity. I have a decent (but far from great) car physics for mobile, and now track design is getting better too. Also, I figured out, how should I make tree sprites quickly in high quality.

Unity 2D tree test
Crossed tree sprite in the background... well I won't leave it there it's too dangerous!

Monday, 7 October 2013

My first artwork with a tablet PC...

Finally, I bought a Nexus 7-2, and I am very happy with it. I don't have a pen for it, but I made one. It's pretty horrible. But it works. Here is my first artwork I made with it. I cheated on the outlines, I used a background layer to draw on the top of it.

My picture is related to the famous 1976 Formula 1 World Championship, which is recreated in the movie RUSH. I never made any digital art, like this, but I'm happy with the result.

Tablet: Asus Nexus 7 2013
Stylus: Homemade from old pen, Q-tip, aluminum foil
Software: Autodesk Sketchbook Pro

Also on DeviantArt: http://ratmanxx.deviantart.com/art/James-Hunt-Mclaren-M23-1976-405740641