As the title says. Double dilemma. What should I do? Make a game which is closer to realistic in term of physics or make it simpler but easier to play. Also what about the graphics? I tried out different approaches for making it nice and cartoonish, but which method is the best? Let's find it out!
Showing posts with label cartoon. Show all posts
Showing posts with label cartoon. Show all posts
Thursday, 21 August 2014
Double dilemma! Realism or fun? More details or simpler graphics?
Labels:
1976
,
arcade
,
cartoon
,
cel-shaded
,
cel-shading
,
Formula 1
,
Racing
,
realism
,
simulator
,
toon shader
,
Unity 3D
Friday, 1 August 2014
Working on the background...
I don't usually share only one picture, but when I do, it shows some improvement in graphics.
| Hand-drawn background just made overall look better. |
Labels:
Android
,
cartoon
,
cel-shaded
,
F1
,
James Hunt
,
Niki Lauda
,
racing game
Sunday, 29 June 2014
Facebook - Racing game photo album
I made some little progress on the racing game project for Android. Here is the current screenshot album on Facebook. For more, please like my Facebook page!
Labels:
Android
,
anime
,
cartoon
,
cel shader
,
cel-shaded
,
F1
,
James Hunt
,
Motorsports
,
Racing
,
toon shader
,
Unity 3D
Monday, 16 July 2012
(Game Dev / Modeling) Cartoon Knight (WIP)
Labels:
3ds max
,
cartoon
,
cel shader
,
game development
,
knight
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