Monday, 16 December 2013
Game Development album #1
Labels:
game development
,
James Hunt
,
McLaren M23
,
Racing
,
unity
,
unity3d
Friday, 6 December 2013
Weird dream which would be a great game idea...
Oh, what a horrible night to have a nightmare...
I want to share a weird dream with you. I hope you enjoy it! This happened at December 6, 2013.
Oh, well, that was weird. I felt like I was in a video game. I lost my memory about my dream almost, but still I can remember some events, characters, places.
I want to share a weird dream with you. I hope you enjoy it! This happened at December 6, 2013.
Oh, well, that was weird. I felt like I was in a video game. I lost my memory about my dream almost, but still I can remember some events, characters, places.
Labels:
alien
,
Doctor
,
Doctor Who
,
dream
,
dream diary
,
horror
,
monster
,
Sci-Fi
,
shapeshifter
,
survival
Monday, 2 December 2013
Review: Street Fighter 2010 - The Final Fight (NES)
Title screen of Street Fighter 2010 - The Final Fight (US version) |
Labels:
Kevin Stryker
,
NES
,
review
,
SF
,
Street Fighter
,
Street Fighter 2010
,
The Final Fight
,
Troy
Sunday, 1 December 2013
Little progress... Tree and track design
I am getting on the right track with racing game development in Unity. I have a decent (but far from great) car physics for mobile, and now track design is getting better too. Also, I figured out, how should I make tree sprites quickly in high quality.
Crossed tree sprite in the background... well I won't leave it there it's too dangerous! |
Labels:
1976
,
Android
,
F1
,
racing game
,
rFactor
,
Track design
,
unity3d
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