Tuesday, 28 August 2012

(Photoshop) TARDIS parking place

I was bored, I wasn't in a mood to create 3D models... So I was photo manipulating a little. Here is the parking place, only for the Doctor! The image was created in 10-15 minutes, searching for other images included. Nothing special, simple, basic stuff.

Parking only for the Doctor!
Silly old Doctor, you missed it!

(Photoshop) The numbers...

An other of my old stuffs. I remember how proud was I when I finished this. It wasn't that hard. The funny part was, the image itself wasn't that high quality, so I needed to make the edited parts worse quality too.
I so love the TV series, so I decided to make something about it. It had great influence on me. I really loved Lost, but the ending was a little bit disappointing, because there were so many unanswered questions. I felt it a little bit unfinished. *sadface*


I captured the screenshot from a Hungarian TV channel with DVB-S device. Nothing special. Then I started to change the numbers to the proper ones. Here is the result. Unfortunately, I lost the PSD file *sadface #2*.

(Video / Model) Hyuuga Hinata head

A 3D model I created 3 years ago in 3ds max, rendered with FinalToon renderer.


Monday, 27 August 2012

Game plan is in my head...

Yay! Finally, I found out something! I got exact ideas for my game! I'm so happy with it!
Something about dreams...
Still so much to plan, and design. But it is more than nothing. I have at least one main character, one weapon,  many creepy enemies, lot of gameplay elements. I want to make this game a little bit weird and creepy. The main character won't be very strong. You'll need to play well to defeat the game. I promise you, it won't be easy! All the time you restart the game, it will be different. You will encounter the creatures of ??? and your ???. Can you survive?

Well, randomly generated levels will there be sure, but what else should you get? I have the exact style of graphics. It will have anime style characters, but it will be between realistic and cartoonish. There will be several rooms, and there will be so many different type of rooms. Different items will help you in your adventure. But be careful! Some of them will be dangerous for you! You'll learn slowly, what you can do and what you can't in ???.

It will be creepy... It will be dark... While you are sleeping...

Stay tuned for more...

Saturday, 25 August 2012

Simple, fun, explosive... and makes no sense! McPixel review (PC)

McPixel saves the day!

McPixel is an indie game developed by Sos Sosowski. Interesting concept, weird jokes, simple, addictive gameplay. Can McPixel save the day? Let's find it out!


Monday, 20 August 2012

Game reviews are coming soon!

Hello!

I was planning to write some game reviews. Mainly about retro games (NES, SNES, Genesis) and indie games. It won't be like a professional review, it will be more like a "my opinion" kind of reviewing.

Games that I planned to review soon are the following (in order):
  • McPixel (PC)
  • R.C. Pro-Am II (NES)
  • Terminator 2 (NES)

Sunday, 19 August 2012

(Game Dev) Let's play with... lighting cookies?!

Let's play with... lighting cookies?!

I tried out lighting cookies in Unity. It look really well, I really like it. I borrowed one texture from the game Amnesia - The Dark Descent. It also uses lighting cookies for nice shadows casted by windows for example. Will I use this feature? Why not! It looks pretty good! If I'm right, lighting cookie is a free feature of Unity game engine (the real time shadows casted by the character is pro only feature).

More information about lighting cookies can be found here.
Unity 3D lighting cookie example
Looks pretty well, the window should be nice that casts that shadow... (note: there is no window there, sorry!)