Hello!!!
I was experimenting a little bit with lightmapping. Success? F***, let's figure it out!
Showing posts with label hidden message. Show all posts
Showing posts with label hidden message. Show all posts
Wednesday, 25 July 2012
(Game Dev) Lightmapped!
Labels:
3ds max
,
game development
,
hidden message
,
legacy shader
,
lighting
,
lightmaps
,
shadows
,
unity3d
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