Physics are getting better and better, but it's still very far from my expectations. I still think my tests were successful, however I'll probably rewrite the code that controls traction. As you can see in the video, the traction is low at low speeds and the car slips easily, but I need more slip. Actually it's pretty stable even when I push the pedal to the metal. A real world car like this would spin immediately in this situation from standing position.
Showing posts with label RPM. Show all posts
Showing posts with label RPM. Show all posts
Thursday, 21 August 2014
New physics test!
Labels:
Friction
,
McLaren M23
,
Physics test
,
Physx
,
racing game
,
RPM
,
Traction
,
unity
,
wheel collider
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